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Even though I personally haven’t experienced a one night stand, it was interesting playing a game about it. It’s just an awkward mess that they are trying to survive from. She doesn’t want to have a stranger find out everything about her to tell others. You’re not involved with the stranger other than the one night stand so she doesn’t want to go into her past. I do believe this goes with the theme, as you don’t really get to know the person. The one thing I see being a problem with players is that nothing is really revealed about the stranger even though all these clues telling otherwise. In One Night Stand, explore the unknown bedroom and seek out clues to identify who the stranger is and what happened to bring you both together. One Night Stand is a delightful visual novel that stands out from the rest. +/- Skip can be annoying at times (either being too slow or stopping sometimes) And even than you might want to do things you haven’t done to see all the possibilities that could of happened. Going for all of the endings can easily go on for over an hour. Showing what how you will deal with it first before going into “what could of happened”. The first playthrough usually can take 10-30 minutes depending on how fast you read or decide on your prompts. This can be a hit and miss depending on how you see the music and sound effects. There are also other sound effects mostly going with the certain item, such as the shuffling of clothes, while the others are for talking and choosing the prompt. Areas having a certain rhythm depending where you are with it silencing at the right moments. In One Night Stand, explore the strangers bedroom and seek out clues to identify. The background music is simple featuring a guitar. Which also accompanies the objects as you hover over them to show you can look at them. It is quite interesting, as it shows subtle movements the stranger does or give them movement by the moving outlines. Even adding in short animations to the stranger to give her more life.
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Bathed in a rich, soft colors and hand drawn visuals. The visuals separate One Night Stand from most other visual novels. Will you stay, be kicked out, or leave? Will you find out what happened? What is up with this stranger? The writing is very well written and realistic, not falling into the well common cringey or overly dramatic dialogue that is easy While the other side is involved with piecing together what happened last night. The items serve as a way to give the stranger depth to her, bringing it up might have her go in depth but some things are too personal. Each time she leaves the less items you have time to look at. The set up is basic, talk to the stranger and look around the room to examine items. There is a base of text that will always happen, but as you choose different items or what to say new things will appear. Submitted by Kinmoku ( GamesByKinmoku) 14 days, 18 hours before the deadline. You can change this in the options for it to go automatically or in later playthroughs skip over text you already saw. After a night of fun, passion, and one too many drinks, you awake the next morning to find a stranger lying beside you. Clicking to continue text, choose between a set of prompts you will say, and what you will investigate. One Night Stand plays like a classic visual novel game. Kotaku This is the kind of indie experimental experience that proves games really can cover a gamut of emotions. Rock Paper Shotgun One Night Stand is a small, polished slice of what feels like a real human interaction.
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Will you run? Get kicked out? Or will something spark between the two of you? Gameplay Reviews All things are possible in this beautifully observed visual novel. Or to see where this one night stand can go for you. Navigate through the situation to find out what happened the night before. What’s worse? Waking up by a naked woman and having no idea who she is. You wake up with a huge headache, which soon becomes clear it is a hangover, in an unknown bedroom.
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